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That's a really good question. I've been blown away by our own community in our Discord and our live player base - they're really passionate. They're excited about Neo, they're still eager to play BnS NEO Divine Gems Live, but will try out Neo for sure. I can't predict whether they'll leave Live behind as they're still so passionate, but of course they're going to try Neo and make their own decision on what version is right for them. The two versions are wildly different, so that's a question that'll be answered shortly.
If we look at the community, a lot of the hype has been from returning users joining our Discord, who maybe tried Blade and Soul back when it launched, have all of these great memories, and they're back to see what this new game is all about. But also, it's been interesting to see a lot of new players who have no idea what Blade and Soul is. So we have a lot of potential with people who missed it [...] There are new generations that have missed it, they weren't here for the beginning of the MMO rise, so it's been important for us to realize there's a massive market for new players as well.
Also, if I may add to the Purple thing, we've been using Purple for a year plus, all three of our games and a mobile game we have all exist on Purple. So it's kind of an old hat for us, but it's getting new features that we're excited to show to a new audience.
It's an interesting debate, whether or not to keep your own games on a dedicated launcher to create a hub for fans of NCSoft, while taking into account the potential loss of players that decision may bring. It's especially interesting that Throne and Liberty's PC release and it's initial peak of 333,000 players doesn't appear to have shifted NCSoft's own philosophy when it comes to other MMO releases. That's an audience that Amazon clearly wanted to tap into with its involvement in the release, but given that figure has dropped siginificantly since then to a steady 30-ish thousand concurrent, perhaps there's merit to building your own platform. Would those dedicated Throne and Liberty fans be any less eager if they had to boot up Purple? Something to think about.
Nevertheless, cheap BnS NEO Classic Divine Gems is launching on Purple on February 25. It's not touched on in this interview too much, but the game does really seem like a great jumping on point for those unfamiliar. We'll have another interview feature on Blade and Soul Neo out tomorrow, so keep an eye out if you want to read more about the release.
"We have added a lot of animation technologies," John supports. "Mixing cartoon and having stop cartoons and having different animations create the motion feel very different than Diablo IV Gold. The resolution 's all increasing. And in activity it makes the motion but feel more fluid, with stuff like character turns out better than ever before." Still another element that will make the most of rendering, has been the execution of lively weather and day-night cycles. Elements we have seen before, especially in matches, but in Diablo 4 - that the action-RPG - it's something that becomes easy pair dressing.
"When you cast Cataclysm [as the Druid], no matter what's going on in the world it attracts the storms and rain with it," John tells me, adding that you will also see puddles begin to form on ground. "Being able to dynamically change weather based on skills is fun because there are a lot of things which we can do with this"
Destruction also comes into play, where in ways that have not been seen before in the sequence, the environments of Diablo 4 will change external all of of the bits of pottery. "When you are in a space killing monsters and everything's smashed and breaking, you have essentially put your mic on the world and changed it"
Diablo 4 wasn't built utilizing the technology this overhaul of the visuals, images and animation required a strategy. Nevertheless, things like state, how the mathematical systems loot functions and mechanics that interact with each other may carry over between matches. "With any endeavour you simply take your learnings and your tool-kits, and you simply update them," Luis describes.
"Destruction comes in to play, where external each of the carefully placed bits of pottery, Diablo 4's environments will change in ways that have not been seen before in the set " In the console release of Diablo 4 Items for sale, an evolution of the dodge-roll feature seen with these being the evade ability. It adds Diablo combat and a new layer of depth that is tactical.
In POE 2 Currency Orbs, Ascendancy classes are an essential aspect of your character's progression, acting as specialized subclasses that allow you to unlock powerful abilities. Each Ascendancy class has its own skill tree, offering a set of enhancements that can completely transform your playstyle. Given how challenging Path of Exile 2 can be, ascending is a critical step for players aiming to tackle the more difficult content and maximize their potential.
However, progressing through Ascendancy in Path of Exile 2 isn't always straightforward. If you're rushing through the game and ignoring side content, you might miss key steps required to ascend. This guide will show you exactly how to ascend, and how to obtain more Ascendancy points.
To begin your Ascendancy journey in Path of Exile 2, you must first complete the Trial of the Sehkemas, which is located in Act 2. This trial becomes accessible after you defeat Balbala, The Traitor in the Traitor's Passage area of Act 2. Make sure to pick up Balbala's Barya Coin, as it serves as the key to entering the Trial of the Sehkemas.
The Trial of the Sehkemas is a challenging gauntlet that consists of seven different rooms, each with a unique set of trials and challenges. As you progress, you'll encounter various obstacles, many of which come with negative conditions that hinder your character's abilities. Some rooms might also inflict debuffs, adding to the difficulty.
One key element of this trial is the honour system. Honour is a resource that represents your life pool throughout the entire trial, displayed at the bottom of your screen. Every time you take damage during the trial, your honour will decrease. If your honour reaches zero, you fail the trial and will have POE 2 Currency Orbs for sale to start over. Keep a close eye on your honour, as every hit can make the difference between success and failure.
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That's a really good question. I've been blown away by our own community in our Discord and our live player base - they're really passionate. They're excited about Neo, they're still eager to play BnS NEO Divine Gems Live, but will try out Neo for sure. I can't predict whether they'll leave Live behind as they're still so passionate, but of course they're going to try Neo and make their own decision on what version is right for them. The two versions are wildly different, so that's a question that'll be answered shortly.
If we look at the community, a lot of the hype has been from returning users joining our Discord, who maybe tried Blade and Soul back when it launched, have all of these great memories, and they're back to see what this new game is all about. But also, it's been interesting to see a lot of new players who have no idea what Blade and Soul is. So we have a lot of potential with people who missed it [...] There are new generations that have missed it, they weren't here for the beginning of the MMO rise, so it's been important for us to realize there's a massive market for new players as well.
Also, if I may add to the Purple thing, we've been using Purple for a year plus, all three of our games and a mobile game we have all exist on Purple. So it's kind of an old hat for us, but it's getting new features that we're excited to show to a new audience.
It's an interesting debate, whether or not to keep your own games on a dedicated launcher to create a hub for fans of NCSoft, while taking into account the potential loss of players that decision may bring. It's especially interesting that Throne and Liberty's PC release and it's initial peak of 333,000 players doesn't appear to have shifted NCSoft's own philosophy when it comes to other MMO releases. That's an audience that Amazon clearly wanted to tap into with its involvement in the release, but given that figure has dropped siginificantly since then to a steady 30-ish thousand concurrent, perhaps there's merit to building your own platform. Would those dedicated Throne and Liberty fans be any less eager if they had to boot up Purple? Something to think about.
Nevertheless, cheap BnS NEO Classic Divine Gems is launching on Purple on February 25. It's not touched on in this interview too much, but the game does really seem like a great jumping on point for those unfamiliar. We'll have another interview feature on Blade and Soul Neo out tomorrow, so keep an eye out if you want to read more about the release.
"We have added a lot of animation technologies," John supports. "Mixing cartoon and having stop cartoons and having different animations create the motion feel very different than Diablo IV Gold. The resolution 's all increasing. And in activity it makes the motion but feel more fluid, with stuff like character turns out better than ever before." Still another element that will make the most of rendering, has been the execution of lively weather and day-night cycles. Elements we have seen before, especially in matches, but in Diablo 4 - that the action-RPG - it's something that becomes easy pair dressing.
"When you cast Cataclysm [as the Druid], no matter what's going on in the world it attracts the storms and rain with it," John tells me, adding that you will also see puddles begin to form on ground. "Being able to dynamically change weather based on skills is fun because there are a lot of things which we can do with this"
Destruction also comes into play, where in ways that have not been seen before in the sequence, the environments of Diablo 4 will change external all of of the bits of pottery. "When you are in a space killing monsters and everything's smashed and breaking, you have essentially put your mic on the world and changed it"
Diablo 4 wasn't built utilizing the technology this overhaul of the visuals, images and animation required a strategy. Nevertheless, things like state, how the mathematical systems loot functions and mechanics that interact with each other may carry over between matches. "With any endeavour you simply take your learnings and your tool-kits, and you simply update them," Luis describes.
"Destruction comes in to play, where external each of the carefully placed bits of pottery, Diablo 4's environments will change in ways that have not been seen before in the set " In the console release of Diablo 4 Items for sale, an evolution of the dodge-roll feature seen with these being the evade ability. It adds Diablo combat and a new layer of depth that is tactical.
In POE 2 Currency Orbs, Ascendancy classes are an essential aspect of your character's progression, acting as specialized subclasses that allow you to unlock powerful abilities. Each Ascendancy class has its own skill tree, offering a set of enhancements that can completely transform your playstyle. Given how challenging Path of Exile 2 can be, ascending is a critical step for players aiming to tackle the more difficult content and maximize their potential.
However, progressing through Ascendancy in Path of Exile 2 isn't always straightforward. If you're rushing through the game and ignoring side content, you might miss key steps required to ascend. This guide will show you exactly how to ascend, and how to obtain more Ascendancy points.
To begin your Ascendancy journey in Path of Exile 2, you must first complete the Trial of the Sehkemas, which is located in Act 2. This trial becomes accessible after you defeat Balbala, The Traitor in the Traitor's Passage area of Act 2. Make sure to pick up Balbala's Barya Coin, as it serves as the key to entering the Trial of the Sehkemas.
The Trial of the Sehkemas is a challenging gauntlet that consists of seven different rooms, each with a unique set of trials and challenges. As you progress, you'll encounter various obstacles, many of which come with negative conditions that hinder your character's abilities. Some rooms might also inflict debuffs, adding to the difficulty.
One key element of this trial is the honour system. Honour is a resource that represents your life pool throughout the entire trial, displayed at the bottom of your screen. Every time you take damage during the trial, your honour will decrease. If your honour reaches zero, you fail the trial and will have POE 2 Currency Orbs for sale to start over. Keep a close eye on your honour, as every hit can make the difference between success and failure.